Graeme Bull
Graeme Bull
  • Видео 122
  • Просмотров 383 124
I Played Foad's New Game Longer Than I Thought I Would
I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!!
Here's a great beginner's VERSE tutorial: ruclips.net/video/O-RB653N_vg/видео.html
Here's another: Learning All About Verse For Fortnite Creative 2.0 - Series:Part 1 --- ruclips.net/video/uVjcBRaeTHU/видео.html
Join my discord server for Fortnite Creator Community stuff discord.gg/z8WHrNr8rp
Follow me on Twitter/X GraemeBullX
#uefn #fortnitecreative #verse
Просмотров: 284

Видео

Fort Knight Legend Is A Pretty Cool Game
Просмотров 99514 дней назад
I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VERSE tutorial: ruclips.net/video/O-RB653N_vg/видео.html Here's another: Learning All About Verse For Fortnite Creative 2.0 - Series:Part 1 ruclips.net/video/uVjcBRaeTHU/видео.ht...
How To Make A Spleef Game In Fortnite With Verse And UEFN
Просмотров 2,6 тыс.5 месяцев назад
In this tutorial I show how to make the basics of a Spleef game where the tiles under your feet will disappear and you fall. This is done all in verse other than the hex tile, which was made in Blender. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! H...
Learning UI In Verse For Fortnite Creative 2.0 - Series: Part 4
Просмотров 2,4 тыс.5 месяцев назад
In this tutorial we are creating a Red vs Blue UI score counter for all the players in the game. We're going to do this with Verse and it's not too hard at all! I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VERSE tutorial: r...
THE Four Ways To Animate Props In UEFN With Verse
Просмотров 3,6 тыс.5 месяцев назад
In this tutorial I show 4 ways to move props around in UEFN for Fortnite games. Three of these ways are with Verse and the final way is the normal way with the Sequencer. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VERSE t...
Control A Set Of Lights With Verse In UEFN
Просмотров 8716 месяцев назад
In this tutorial I show how to control some lights with Verse in UEFN, and I do it with some style to make it a bit more interesting. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VERSE tutorial: ruclips.net/video/O-RB653N_v...
Learning All About Verse For Fortnite Creative 2.0 Series : Part 3
Просмотров 2,7 тыс.6 месяцев назад
In this tutorial I talk about Maps and Arrays as they are similar and very useful objects in Verse code for UEFN. I cover how to manage players with a CustomPlayer class and some basics of how to keep track of a stat internally to use later. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "...
Learning All About Verse For Fortnite Creative 2.0 - Series: Part 2
Просмотров 2,8 тыс.6 месяцев назад
In this quick video I talk about variables and constants, along with the 3 ways to write IF statements to make certain things happen in your game depending on the state of it. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VE...
Play A Random Sound On Elimination With Verse In UEFN
Просмотров 2,2 тыс.7 месяцев назад
In this video I show how to play a random sound when a player is eliminated. I show two ways to do this depending on how your game works, both are great ways to do it. I post ALL THE CODE in these tutorials along with pre-release and custom tutorials over on Patreon: www.patreon.com/stablehorsetraining/membership in the "Tech Based Tutorials" tier. JOIN IT!! Here's a great beginner's VERSE tuto...
Learning All About Verse For Fortnite Creative 2.0 - Series:Part 1
Просмотров 6 тыс.7 месяцев назад
Learning All About Verse For Fortnite Creative 2.0 - Series:Part 1
Make The VAMPIRE HEAL POWERUP With Verse In UEFN
Просмотров 3 тыс.7 месяцев назад
Make The VAMPIRE HEAL POWERUP With Verse In UEFN
Knockback Power With VERSE For Fortnite Creative 2.0
Просмотров 5 тыс.7 месяцев назад
Knockback Power With VERSE For Fortnite Creative 2.0
Use VERSE To Teleport To The Closest Player With Remote
Просмотров 6 тыс.7 месяцев назад
Use VERSE To Teleport To The Closest Player With Remote
Use Verse With A Trigger To Ambush A Player With Creatures!
Просмотров 1,4 тыс.7 месяцев назад
Use Verse With A Trigger To Ambush A Player With Creatures!
Use VERSE To Give A Player Something When They Emote
Просмотров 1,8 тыс.8 месяцев назад
Use VERSE To Give A Player Something When They Emote
Detect Player Class, Grant Gold, Modify Movement In UEFN!
Просмотров 4,9 тыс.8 месяцев назад
Detect Player Class, Grant Gold, Modify Movement In UEFN!
The BEST WAY To Make Snow Texture And Snow Biome In UEFN
Просмотров 8 тыс.9 месяцев назад
The BEST WAY To Make Snow Texture And Snow Biome In UEFN
Make A SUPER SMASH Power Up With Verse In UEFN
Просмотров 6 тыс.9 месяцев назад
Make A SUPER SMASH Power Up With Verse In UEFN
Make Grind Rails Change To An RGB Lighting With Verse!
Просмотров 1,1 тыс.9 месяцев назад
Make Grind Rails Change To An RGB Lighting With Verse!
What I Do When I Start EVERY UEFN Project
Просмотров 3,6 тыс.9 месяцев назад
What I Do When I Start EVERY UEFN Project
How To Make A Player Move Fast Power Up With Verse
Просмотров 4 тыс.9 месяцев назад
How To Make A Player Move Fast Power Up With Verse
Give Items Randomly With A Carnival Wheel With Verse
Просмотров 3,7 тыс.9 месяцев назад
Give Items Randomly With A Carnival Wheel With Verse
How To Make Double Pump In UEFN And Verse
Просмотров 6 тыс.10 месяцев назад
How To Make Double Pump In UEFN And Verse
OG Bros Go Pro Chapter 4 - S4 - Episode 1
Просмотров 32510 месяцев назад
OG Bros Go Pro Chapter 4 - S4 - Episode 1
EASILY Show Custom Multiplayer HUD With Verse In UEFN
Просмотров 11 тыс.10 месяцев назад
EASILY Show Custom Multiplayer HUD With Verse In UEFN
Make A Game In UEFN Tutorial Series #1 - Drive in 1v1
Просмотров 1,6 тыс.10 месяцев назад
Make A Game In UEFN Tutorial Series #1 - Drive in 1v1
How To Make An Image Always Face The Player In UEFN
Просмотров 9 тыс.10 месяцев назад
How To Make An Image Always Face The Player In UEFN
Using The Save Point Device In UEFN (v26.30)
Просмотров 6 тыс.10 месяцев назад
Using The Save Point Device In UEFN (v26.30)
How To Move An Object To A Player With Verse
Просмотров 4,5 тыс.10 месяцев назад
How To Move An Object To A Player With Verse
USE THIS! To Subscribe To Events With Verse In UEFN
Просмотров 4,4 тыс.10 месяцев назад
USE THIS! To Subscribe To Events With Verse In UEFN

Комментарии

  • @chelseybelcher
    @chelseybelcher День назад

    when you leave does it keep your level?

  • @juliandestroyer8308
    @juliandestroyer8308 День назад

    Question is this possible to make vehicle like cars or boats invisible while the player is driving using similar code to this from your experience?

  • @razonspielt1851
    @razonspielt1851 2 дня назад

    Can I also specify them? so that it triggers which vfxLightning to trigger?

  • @BradleyMcEachern
    @BradleyMcEachern 5 дней назад

    I need help because it won’t let me use it as a paint

  • @disenograficofacultadingen4263
    @disenograficofacultadingen4263 7 дней назад

    How can i import the .exr folder as a 24fps animation? Mine was not at 30fps on Blender

  • @foadzone
    @foadzone 9 дней назад

    Yoo awesome video! Thanks for playing our map ❤

  • @Cobbfather
    @Cobbfather 10 дней назад

    Thank You Graeme I just subscribed to your Patreon, One Question how do I add more player spawners into the code as I need 8?

    • @GraemeBull
      @GraemeBull 10 дней назад

      Thank you for that! I hope it helps. Adding more player spawners is a simple as just adding more editables and more subscribe listeners kind of thing.

    • @Cobbfather
      @Cobbfather 10 дней назад

      @@GraemeBull Thank You :)

  • @Kellal_Mohamed
    @Kellal_Mohamed 12 дней назад

    Hi thank you very much for the tutorial, where do we need to add in the code :OnBegin GetPlayspace().PlayerRemovedevent().Subscribe(OnPlayerRemoved) Thank you

  • @LuxuryYodas
    @LuxuryYodas 13 дней назад

    Very well made map.

  • @Viper_Shan
    @Viper_Shan 13 дней назад

    do you know why the effect dissapears whenever you move away from it and come back?

  • @slowdownmj
    @slowdownmj 15 дней назад

    is this work on NPC? or it's work only on player?

  • @Cenk_1903
    @Cenk_1903 16 дней назад

    nice gameplay thanks buddy. some world of warcraft sound effects... lol

  • @dre3884
    @dre3884 16 дней назад

    amazing solution thanks for sharing this !! made my week with how cool my snow level is now. thank you!!

  • @Use_Code_PBVR
    @Use_Code_PBVR 17 дней назад

    Bruh it crashed my uefn

  • @RenoRivsan
    @RenoRivsan 17 дней назад

    Do you know if this worked on cinematics? I tried but it didn't

    • @GraemeBull
      @GraemeBull 16 дней назад

      I don't think so, but I've never tried. In cinematics I put the audio straight in, I don't think you can put an audio cue in.. not sure.

  • @kingshaxx6715
    @kingshaxx6715 18 дней назад

    How do I make a Npc follow the player when spawned

  • @versatilfn
    @versatilfn 18 дней назад

    How do I know the name of all devices within Verse? You create an instance of the vfx_spawner_device{} object, but how do you know that the name of the device within Verse is this and not just vfx_device{}?

    • @versatilfn
      @versatilfn 18 дней назад

      Maybe this is not obvious to me because I use the tool in PT-BR

    • @GraemeBull
      @GraemeBull 18 дней назад

      lotsa practice and memorization

  • @versatilfn
    @versatilfn 18 дней назад

    Is there any performance issue if I set it to validate every Sleep(0.1) instead of Sleep(1.0)?

    • @GraemeBull
      @GraemeBull 18 дней назад

      not that I'm aware of

    • @versatilfn
      @versatilfn 18 дней назад

      @@GraemeBull Thank you for your videos, I'm learning Verse now and they have helped me a lot! Please don't stop, keep up the amazing work!

    • @GraemeBull
      @GraemeBull 18 дней назад

      workin' on it!

  • @LPDaVinci
    @LPDaVinci 22 дня назад

    tags are cool, any idea to use the Hide function for the changing_booth_device with tags? when using moveto for the changing booth device the marker is still visible

    • @GraemeBull
      @GraemeBull 18 дней назад

      I don't know of any way to get rid of that marker

    • @LPDaVinci
      @LPDaVinci 18 дней назад

      @@GraemeBull hm than we just need to wait for an uefn Update

    • @GraemeBull
      @GraemeBull 18 дней назад

      people have been complaining forever about it... we'll see

  • @Swifty_NoahREAL
    @Swifty_NoahREAL 24 дня назад

    My message log (bottom right) is not displayed. What do I have to do to make it appear?

  • @gotteboy
    @gotteboy 26 дней назад

    Hi! I'm new to UEFN, and your tutorials are great! Thank you so much for them :) I have a question regarding this tutorial: If I want to have a 100 images like this, do I have to do all these steps for every one of them, or is there a way I can, let's say make a template and then just drag the image into it?

    • @GraemeBull
      @GraemeBull 18 дней назад

      you have to make images for all of them

  • @sirojasewa7055
    @sirojasewa7055 27 дней назад

    Greetings. I did as you showed in the video. My hexagons change color from yellow to white, but no warning material is assigned and they do not disappear. Could you tell me what the problem might be?

    • @GraemeBull
      @GraemeBull 18 дней назад

      Not sure, I'd have to see code to make any decisions on that

    • @sirojasewa7055
      @sirojasewa7055 18 дней назад

      @@GraemeBull Understood. Thanks for the answer.

  • @Sniket
    @Sniket 28 дней назад

    Great video! I'm trying to figure out how to use this for my tycoon game I'm making. For example, a player has 5 cabbages in their inventory. I want it so when they interact with a conditional button, it will activate an item granter to give 1 gold per cabbage until there are no more cabbages left in their inventory. When they get more and interact with the button again, the process begins again. Can you help?

    • @GraemeBull
      @GraemeBull 18 дней назад

      just have the CB accept 5 cabbages and then when it succeeds then give gold with an item granter

  • @CrackedVadar
    @CrackedVadar 29 дней назад

    thannsk!

  • @Phani16
    @Phani16 Месяц назад

    Can u make video on " How to make Custom UI Material for Like And Favorite UI in Fortnite Creative/UEFN " ?

  • @AustinJarrett-et9ib
    @AustinJarrett-et9ib Месяц назад

    Often I run into a problem where I will take a piece of code from the epic developer community, however they contain a line that says “begin map” but it’s always an error after I put it under “OnBegin” how to I fix this?

    • @GraemeBull
      @GraemeBull Месяц назад

      no idea what your code looks like, so I don't know how to answer this

    • @AustinJarrett-et9ib
      @AustinJarrett-et9ib Месяц назад

      @@GraemeBull OnBegin<override>()<suspends>void= Begin Map <- error here Begin Level Begin Actor class… etc The code is the spawn the battle royal tornado and I found the script for it on a discord server. Although I don’t know how to copy and paste scripts correctly without causing errors. If you need me to put all of the code here I can

    • @GraemeBull
      @GraemeBull 18 дней назад

      I have no idea.. maybe post on their forum?

  • @Melle219
    @Melle219 Месяц назад

    yo i want multiple layers and them to be different colors how do i do that do i need to make multiple blueprints?

    • @GraemeBull
      @GraemeBull Месяц назад

      study, that's too big of a question for a youtube comment

  • @Zerschwitzt
    @Zerschwitzt Месяц назад

    Do you happen to know how I can save the doors when I opened them? Even with the save device, my doors in my map close every time I restart the map... even when its published. that makes saving a bit unnecessary 🥲

    • @GraemeBull
      @GraemeBull Месяц назад

      you'd have to write custom code for doors and they would have to be controllable via verse. Save point device does not save door positions

  • @RamatTechnology
    @RamatTechnology Месяц назад

    Thank you for your great videos, it's a pity that you don't have many subscribers, you deserve millions of subscribers I wanted to ask that I wrote a verse code, its mission is to spawn props randomly on the map through SpawnProp() But the problem is that the spawned props are not detected by the Prop Manipulator It only detects the props that you have previously placed on the map manually

  • @keoninumurigames6817
    @keoninumurigames6817 Месяц назад

    Hero. You just answered so many questions that I couldn't find the answers to elsewhere. Thank you!

  • @TipsyTwinkleToes
    @TipsyTwinkleToes Месяц назад

    I'm going to use this to make a custom shop for my Red Vs. Blue mixed with Pro 100 map

  • @nodesofnature603
    @nodesofnature603 Месяц назад

    what happens to the uniqueUserID when players leave the map? shouldn't that be updated for all players when a player leaves?

    • @GraemeBull
      @GraemeBull Месяц назад

      deleted for that player, not sure what you're asking here

    • @nodesofnature603
      @nodesofnature603 28 дней назад

      @@GraemeBull if they are numbered in a sequence based on their joining time, then player 4 leaves and more players join later, wouldn't that leave a gap between 3 and 5?

    • @GraemeBull
      @GraemeBull 28 дней назад

      @@nodesofnature603 sure, but who cares? it's just a unique ID to use for reference

    • @nodesofnature603
      @nodesofnature603 27 дней назад

      @@GraemeBull I have an array of devices I'd like to assign to players so I need them to be in sequence

  • @tajzupan2553
    @tajzupan2553 Месяц назад

    you have to check the box used with niagra sprites in material settings

    • @GraemeBull
      @GraemeBull Месяц назад

      you didn't have to when I made the tutorial, but yes, you do now.

  • @JeremiahWard-d8m
    @JeremiahWard-d8m Месяц назад

    can you do creative 1.0 next video

    • @GraemeBull
      @GraemeBull Месяц назад

      I never use it, so I don't do tutorials on it. I encourage you to move to UEFN as creative 1.0 will go away one day and it's very limited in comparison.

  • @anonymouscosmonaut
    @anonymouscosmonaut Месяц назад

    ctrl+s , "ctrl+shift+b pulls up a blank text field that says 'Select the build task to run' - and in blue beneath that 'No build task to run. Configure Build Task...' ????

  • @ISLEOFSTAR
    @ISLEOFSTAR Месяц назад

    Hi Graeme, enjoying the videos and learning loads. Can you make a video on how to change the maximum 100 rounds to 1000 rounds? I have seen 999 and 1000 rounds on some Box Fights maps. Cheers

    • @GraemeBull
      @GraemeBull Месяц назад

      I have no idea, I thought 100 was the max. Maybe people are doing a custom round system then

    • @ISLEOFSTAR
      @ISLEOFSTAR Месяц назад

      @@GraemeBull Same here I thought the max was 100. The original Box PVP has 999 rounds

  • @Filmstars0
    @Filmstars0 Месяц назад

    Hey love the video. I was wondering how would I make it to when a trigger is triggered it teleports a capture device to loop around a player?

    • @GraemeBull
      @GraemeBull Месяц назад

      Use the TeleportTo method on that device to go to the player location, which is in the FortCharacter

  • @zanevivan3448
    @zanevivan3448 Месяц назад

    For some reason the GetTeam in the GameManager script always returns the highest team for all players so the UI doesn't work at all for me. Any help? I found this out by adding the StringToMessage to the script and printing the Team variable

    • @GraemeBull
      @GraemeBull Месяц назад

      I actually don't do this anymore, I keep track of team number via a variable on the CustomPlayer object that I make when somebody spawns in to the game. I cover this in my newer tutorials.

    • @zanevivan3448
      @zanevivan3448 Месяц назад

      Alright. Good to know!

  • @Kubiz3k003
    @Kubiz3k003 Месяц назад

    Would this work on characters as well? The head bone would always face the player (only the head would turn, not the body)

    • @GraemeBull
      @GraemeBull Месяц назад

      you'd have to control it with the control rig I think.. not sure how you'd access the bones of a rig

  • @merchnerd1696
    @merchnerd1696 Месяц назад

    Can you make a Time Leaderboard? for Only Up?

    • @GraemeBull
      @GraemeBull Месяц назад

      sure, I'll put it on the list

    • @merchnerd1696
      @merchnerd1696 Месяц назад

      @@GraemeBull thanks, where can I find the list?😍

    • @GraemeBull
      @GraemeBull Месяц назад

      @@merchnerd1696 on my computer lol... I should probably make a public list but sometimes I change the order or add something in last minute...

  • @TyseFNBR
    @TyseFNBR Месяц назад

    i dont understand how everyone can start with the detail thing i cant find it

  • @yoeymeme
    @yoeymeme Месяц назад

    can u make a video on first person and how to further improve it like FOV and how to make only the arms and item visible including the pickaxe ty

    • @GraemeBull
      @GraemeBull Месяц назад

      there are a few people that have already done it. It's janky atm with the fixed camera and nothing is perfect yet. Epic is working on a first person camera though.

  • @Diego-uc8vp
    @Diego-uc8vp Месяц назад

    can it be done in creative inside fortnite?

    • @GraemeBull
      @GraemeBull Месяц назад

      no idea as I never use it.

  • @SpammyOfficial
    @SpammyOfficial 2 месяца назад

    amazing! but is there a way to add a random loot pool for the chests?

  • @Vitaliy6367
    @Vitaliy6367 2 месяца назад

    Thank you for your video and your time❤

    • @GraemeBull
      @GraemeBull Месяц назад

      you're very welcome :)

  • @fabtjar
    @fabtjar 2 месяца назад

    Thanks very much. I was trying to use MakeShortestRotationBetween instead but your function works!

  • @TheKillerMoth
    @TheKillerMoth 2 месяца назад

    Hey! I am making a Fortnite map with new mechanics for pre existing Fortnite weapons. So I am wondering, is there anyway I can change the fire rate of certain weapons and not others?

    • @GraemeBull
      @GraemeBull Месяц назад

      there's no way to do that

  • @JonnyLeeMedia
    @JonnyLeeMedia 2 месяца назад

    What was the objection to the GetPlayspace PlayerAddedEvent (around 9:10)?

    • @GraemeBull
      @GraemeBull 2 месяца назад

      PlayerAddedEvent is used only for if the spawn event on the spawner fails for some reason. There are some use cases to do something to a player before they spawn, but they are very very few and rare. Best to use the SpawnedEvent to do things to the player as that's when they are actually in the game.

  • @florinr428
    @florinr428 2 месяца назад

    How can I change it so more players can see the tracker?

    • @GraemeBull
      @GraemeBull 2 месяца назад

      you have to add the UIWidget to every player